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Experience

  • Jan 2017 - (current) · UX Lead, Senior UX Designer
    ExxonMobil (Aquent) · Houston, TX
    Lead user experience designer for multiple upstream software initiatives. Led multiple UX teams across multiple projects. Responsible for user research around new features, prototyping, wireframing, and other iterative user-centered design tasks. Led initiative for a unified data visualization strategy, including charting, for the iRMS (integrate Reservoir Modeling and Simulation) desktop software package. Utilized ExxonMobil’s Unity design system on several drilling and subsurface initiatives.

  • Sep 2015 - Jan 2017 · UX Designer
    Contract Land Staff · Sugarland, TX
    User experience designer for Right of Way software. Responsible for requirements gathering, wireframe construction, user-centered design, and employing Agile Scrum methodologies from both a business and process perspective. Responsible for all aspects of the user experience for a major software initiative. Utilized Google's Material Design guidelines to design a GIS integrated, responsive web application primarily for right of way field agents. The requirements are for desktop being the primary interaction point with a mobile interface serving as a secondary point.

  • Jun 2011 - Sep 2015 · UX Lead, Senior UX Designer / Usability Analyst
    Halliburton · Houston, TX
    User experience designer for production enhancement software. Responsible for requirements gathering, wireframe construction, and user-centered design. Designed user interfaces for the Knoesis desktop engineering software product. Responsible for functional requirements gathering, persona development, prototyping, wireframing, usability test management, including test design, test administration, statistical analysis, and validation.

  • Jan 2009 - Jan 2011 · Research Assistant
    Center for the Study of Digital Libraries · College Station, TX
    Participated as part of multi-university initiative called the Ensemble Project in order to provide resources for Computer Science educators of all levels. Worked on improving usability and the user's experience on the web platform - Walden’s Paths and creating virtual poster sessions within Second Life’s Ensemble Pavilion.

  • Feb 2007 - Dec 2008 · Software Developer, Software QA
    Chevron (Rose International) · Houston, TX
    Responsible for designing end-user QA testing scripts for software beta testing across multiple field office locations across North America. Implemented, administered, and took part as an end-user in the QA test process. Worked with end-users and software providers to assess and resolve issues as well as manage custom enhancements to be made to the software product. Developed cross-system data import utility to facilitate large-scale database information sharing between business processes and company business units.

  • Mar 2006 - Dec 2007 · Software Support Analyst
    eProduction Solutions · Houston, TX
    Worked directly with global clients understanding product, usability, and system stability issues. Worked as part of the sustaining engineering product cycle by debugging and correcting software issues and updating live production systems with the newest code. Developed client-specific upgrade routines and deployed client servers on-site including custom client code. Developed custom client-required enhancements that altered behavior of the base software package to coincide with client business practices.

Projects

Check out my portfolio for details about my projects

Education

  • Dec 2011 - Master of Science, Computer Science
    Texas A&M University · College Station, TX
    Thesis: Teaching in the Collaborative Virtual Learning Environment of Second Life: Design Considerations for Virtual World Developers

  • Dec 2005 - Bachelor of Science, Computer Science
    Texas A&M University · College Station, TX
    Supporting Area: Cognitive Psychology

Skills

  • Excellent oral and written communication skills

  • Team-player with highly collaborative mentality

  • Ability to easily collaborate with designers and non-designers

  • Fast learner and self-starter

  • Performing user research including interviews, ethnographic studies, observation analysis, surveys, and persona development

  • Conduct usability testing such as Time-to-Task testing, A/B Testing, Heuristic Evaluation, Card Sorting

  • Creation of Low-High fidelity Prototyping, Wireframing, and Functional Specifications documentation

  • Applications
    MS Office, basic Photoshop/Illustrator, Microsoft Visual Studios, basic Adobe XD, Axure, Expression Blend + Sketchflow
    Subversion (SVN), Team Foundation Server (TFS), Azure Dev Ops (ADO)

  • Operating Systems
    Windows, basic Linux/Unix, basic Mac OS

  • Programming
    Java, C, C++, C#, Objective C, Python
    HTML, CSS, JS (AJAX,JQuery), PHP, XML, RSS
    MSSQL, MySQL, Oracle

Publications

  • Li, Y., Bogen, P., Pogue, D., Furuta, R., & Shipman, F. (2012). Collaborative Authoring of Walden’s Paths. Theory and Practice of Digital Libraries
     

  • Bogen II, P. L., Pogue, D., Eppalapally, S., Li, Y., Pourdardar, F., Shipman, F., Furuta, R. 2011. Building and Maintaining Paths of Web-based Computer Science Content. Proceedings of the 42nd ACM technical symposium on Computer science education, Dallas, TX, March 2011.

  • Bogen II, P. L., Pogue, D., Eppalapally, S., Li, Y., Pourdardar, F., Shipman, F., Furuta, R. 2011. WPv4: A Re-imagined Walden's Paths  to Support Diverse User Communities. Proceedings of the 11th ACM/IEEE-CS Joint Conference on Digital libraries, Ottawa, Canada, June 2011.

  • Bogen II, P. L., Pogue, D., Eppalapally, S., Li, Y., Pourdardar, F., Shipman, F., Furuta, R. 2011. WPv4: A Re-imagined Walden's Paths to Support Diverse User Communities. Submitted to the 1st International Conference on Theory and Practice of Digital Libraries, Berlin, Germany, September 2011.

  • Carpenter, B. S., Furuta, R., Shipman, F., Huie, A., Pogue, D., Fox, E. A., Lee, S., Brusilovsky, P., Cassel, L., and Delcambre, L. 2010. Multiple sources with multiple portals: a demonstration of the ensemble computing portal in second life. In Proceedings of the 10th Annual Joint Conference on Digital Libraries (Gold Coast, Queensland, Australia, June 21 - 25, 2010). JCDL '10. ACM, New York, NY, 397-398. DOI= http://doi.acm.org/10.1145/1816123.1816199

  • Davis, S., Bogen, P., Cifuentes, L., Francisco-Revilla, L., Furuta, R., Hubbard, T., Karadkar, U. P., Pogue, D., and Shipman, F. 2006. Template-based authoring of educational artifacts. In Proceedings of the 6th ACM/IEEE-CS Joint Conference on Digital Libraries(Chapel Hill, NC, USA, June 11 - 15, 2006). JCDL '06. ACM, New York, NY, 242-243. DOI= http://doi.acm.org/10.1145/1141753.1141806

Keywords

Computers and New Media (CNM), Computer Supported Cooperative Work (CSCW), Human-Computer Interaction (HCI), Information Architecture, Interactive Design, Usability, Usability Testing, User Research, Persona Development, Journey Mapping, User Experience (UX), User Interface Design